///////////////////////////////////////////////////////////////////////////////
//
//  Copyright
//
///////////////////////////////////////////////////////////////////////////////

package ru.goodcore.utils {

import flash.display.Shape;
import flash.events.EventDispatcher;

/**
 * Dispatched when a key is down
 *
 * @eventType			flash.events.Event.ENTER_FRAME
 */
[Event(name="enterFrame", type="flash.events.Event")]

public const enterFrameBroadcaster:EventDispatcher = new Shape();

}